Payday 2 VR si aggiorna migliorando il sistema di mira e aggiungendo nuove armi e livelli


Overkill ha rilasciato un corposo aggiornamento per la versione VR di Payday 2, attualmente in beta test, migliorando il sistema di mira e ampliando i contenuti.

Una nuova rapina per le strade di New York si aggiunge a quelle presenti nel core del gioco, ma il cambiamento più importante riguarda il mirino delle armi, che ora si attiva automaticamente quando lo allineeremo alla nostra visuale.

Qui di seguito il changelog completo per Payday 2 VR Beta


  • Improved the ladder climbing system
  • Fixed an issue where bags were thrown from the chest of clients instead of the hand
  • Fixed an issue where you could grab a magazine with manual reload even if there was no bullets in the magazine
  • Fixed an issue where the manual reload would display a full clip reload even when the player does not have enough ammo for it
  • Improved the Aim Down sight system and removed two-handed trigger for ADS skills
  • Removed the movement speed penalty while ADS is triggered
  • Fixed issue where the player could interact and move at the same time with the direct movement system
  • Fixed an issue where warp functionality was not interrupted by interactions
  • Improved the wall check system for automatic weapon
  • Disabled belt while being tased
  • Disabled belt while being cuffed
  • Prevented controller input during in the pause menu to affect gameplay
  • Fixed so ingame vissual effects and waypoints won’t appear in the pause menu


  • Added the Ksp 58
  • Added the RPK
  • Added the KSP
  • Added the Brenner 21
  • Added the Buzzsaw 42
  • Added the Vulcan Minigun


  • Added the Brooklyn Bank
  • Added the Brooklyn 10-10
  • Added the White Xmas
  • Added the Jewelry Store
  • Added the Ukrainian Job